on the side, i do casual game development and programming. Here's some of the recent projects. i might post older projects if possible.
Bunny's Spelunking Adventure
Created on: Dec 2022
Completed on: Nov 2025
an ongoing project to learn about game engine and how hard game development is by re-making Hannah and the Pirate Caves to the best of my abilities.

Release:
there is a sandbox to mess around in, both here directly or on itch.io! Don't fullscreen the sandbox. i didn't account for resizing canvas when coding this :p

Sandbox Demo: itch.io | here
Source code: GitHub i no longer host my code on GitHub. The link contains the final snapshot of the code before i stopping pushing there. i might update this link eventually.
Void Particle
Created on: Dec 2023
Completed on: Jan 2024

a game made for raylib's slojam. The objective is to create an asteroid-like with the library raylib. The page plays the post-jam version, but it does contain the jam version as a download.
Link: itch.io
Source code: GitHub
Flat White
Created on: Mid 2017?
Completed on: i dont remember

a game made for a 7-hour game jam during university. The theme was 'one-button'. Basically, i made flappy bird with lasers in Godot. This version is the post-jam version.
Link: itch.io
