on the side, i do casual game development and programming. Here's some of the recent projects. i might post older projects if possible.

Bunny's Spelunking Adventure

Created on: Dec 2022
Completed on: TBA

Bunny's Spelunking Adventure ScreenShot

an ongoing project to learn about game engine and how hard game development is by re-making Hannah and the Pirate Caves to the best of my abilities.

it's not finished, but there is a sandbox to mess around in.

Sandbox: itch.io
Source code: GitHub

Void Particle

Created on: Dec 2023
Completed on: Jan 2024

Void Particle ScreenShot

a game made for raylib's slojam. The objective is to create an asteroid-like with the library raylib. The page plays the post-jam version, but it does contain the jam version as a download.

Link: itch.io
Source code: GitHub

Flat White

Created on: Mid 2017?
Completed on: i dont remember

Flat White ScreenShot

a game made for a 7-hour game jam during university. The theme was 'one-button'. Basically, i made flappy bird with lasers in Godot. This version is the post-jam version.

Link: itch.io

i was at cohost

made with Lume - a static site generator for Deno

and lotsa online searching for HTML + CSS

web design is my passion x_x